A game from the Call of Duty franchise is always thrilling for the players. What was expected to be a boring expansion squeal of Warzone surprised players. An entirely different game with complex and new mechanics that could confuse even the best of players. At least in the initial stages. 

Nonetheless, both games are different and entertaining in their ways. But what’s the difference between Warzone and Warzone 2.0? If that’s something you want to know, stick around until the end because here we will discuss the essential differences between Warzone and Warzone 2.0. So without further ado, let’s get started!

Loadouts In Warzone 2.0 Work Differently

One of the most significant changes that a player should notice in Warzone 2.0 is with the loadouts. Though load-outs are still in the game now, they work differently than before. What’s new about these load-outs is that you can’t buy a Loadout Box straight from the Buy Station anymore.

You can buy back teammates and equipment like armour, gas masks, and kill streaks. Players can also buy limited items and custom-created weapons from “The Shop.”

Compared to the predecessor version of the game (Warzone), “The Shop” was used for the same purpose as Buy Stations, but in Warzone 2.0, things are different. In Warzone 2.0, the stocks which are on offer are different. However, there are some returning items the players would be familiar with.

Want to get yourself a loadout in Warzone 2.0? To get a loadout, the first thing you need to do is complete Strongholds. To complete Strongholds, you must defeat AI and complete the given objective. 

Another way to get yourself a loadout is from a world drop; this is similar to the original Warzone with a little twist. In Warzone 2.0, a set amount of Loadout Drops appear in the game. Once a player takes them, they are gone for good. This means not everyone can get their hands on the Loadout Drops, and it all comes down to a player’s wittiness.

A Different Version Of Gulag

Another thing that has changed in Warzone 2.0 is that this version has a new version of Gulag, which is immensely engaging and exciting. In this version of Gulag, players must team up for 2v2 battles instead of 1v1 battles for survival. 

In the 2v2 Gulag, you team up with a random player who has also died; this makes the 2v2 version of Gulag is great for the players who are better at teamwork. However, if no teams are eliminated after a particular time, the Jailer (something similar to Juggernaut) emerges. The first squad to take down the Jailer wins the Gulag. 

If we compare the previous Gulag with the one found in Warzone 2.0. The latter version of Gulag has more variables and gives a more dynamic feel. The pace of the Gulag is fast, as always. However, this version of the Gulag is less straightforward than before.

Looting Is Now Different

One of the significant differences between Warzone and Warzone 2.0 is the looting system. Though the new looting system isn’t welcomed by most players in Warzone 2.0 since they are not used to it. owever, the new system has the potential to sustain itself in the long run just with a few updates. 

The major difference in looting is that in Warzone 2.0, you get access to a limited number of inventory slots; this is because now you have backpacks in the game. You would now have to spend more time arranging the items in your backpack to carry the maximum number of items. 

Picking up items is also comparatively slower, especially when running low on space in your backpack. With this looting system, players must swap out old items to carry the best ones which they find more essential. This system is different from the original Warzone as the looting system in the predecessor version was more straightforward and comparatively faster.

Armour Plates For Players Are Reduced 

When discussing the different inventory changes, how can we not talk about the armour plates? In Warzone, you could apply for three armour plates at any point in the game and had a reserve of five plates by default. 

In Warzone 2.0, the default number of armour plates is reduced, and now you can apply only two plates. The only way to use three-armour plates is by collecting a 3 Plate Armour Vest. Though this change is a minor one, you definitely don’t want to neglect this feature as it can be a real game changer and can help you win or lead you to lose a battle.

Gas Circles Can Now Split & Swimming Is The Newest Addition To Warzone 2.0

One of the most arousing features of Warzone 2.0 is the working of the final circles in the game. In Warzone 2.0, players are not limited to a single final circle. Instead, the game has three circles during the match’s final stages. 

The three circles will ultimately come together in the end, but this tremendous change forces the players to think spontaneously and ultimately come together. One thing you must keep in mind is that the gas circles don’t always split, so make sure to keep an eye on them as the match progresses. 

Another simple yet essential difference you can find in Warzone 2.0 is swimming. In the previous version of Warzone, if a player interacted with any body of water, it would instantly kill them, which was frustrating. 

However, this is not the case in Warzone 2.0; now, you can swim across large bodies of water on the Al Mazrah map. You can also use a boat to travel if you’d like, but the ultimate goal of this feature is to let the players have more innovative ways to navigate the surroundings.

You can also fire with a handgun, so look out for the bullets underwater. Though water provides a little cover from enemies firing, that certainly doesn’t mean you are immortal in water.


It’s hard to conclude which version of Warzone is better since both parts of the game are rip-roaring and action-packed. However, Warzone 2.0 is slightly complex. You might have to spend extra time on the game to learn the different mechanics and tactics, so you can use them during immersive battles to emerge victorious.